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Elden Ring: All Notes to Update 1.03.2

What are all update notes in Elden Ring? The last game of FromSoftware will be continually updated well after its launch in February 2022 with new fixes that add new features, correct bugs and adjust specific elements. This article is designed to document them all, offering easy access to all those who wish to see how the game has changed since its release. In this Elden ring guide We will reveal all update notes **.

Elden Ring: All Update Notes

On this page, we will reveal all update notes for Elden Ring. We will provide the new version number as displayed by the game, the date of publication of the fix and the modifications it has made. Do not hesitate to put this bookmark guide and come back once a new update has been deployed; We will have All update notes Ready to leave. Elden Ring’s last update will always be displayed at the top of the article.

Update 1.03.2 – March 23, 2022

  • Correction of a bug that sometimes prevented players from moving forward in the NPPHeli Lux PNJ quest series
  • Correction of a bug that killed the playable character trying to get off from a place near Bestial Sanctum
  • Correction of a bug that prevented ash of War, enduring effect
  • Correction of a bug in multiplayer that allowed players to teleport other people to incorrect card coordinates

Update 1.03 – March 17, 2022

Additional items added

  • Adding a function to save an icon and the name of a NPC on the map when you meet this NPC.
  • Added NPC Jar-Bairn.
  • Added new quest phases for the following NPCs: Diallos / Nepheli Loux / Kenneth Haight / Gatekeeper Gostoc.
  • Added some invocable NPCs in several situations.
  • Increase the number of object models that the player can imitate when using Mimic’s Veil.
  • Adding a night background music for some fields in the field.

Bug corrections

  • Correction of a bug that prevented NPCs invoked to undergo damage in some boss fights.
  • Correcting a bug that sometimes prevented the player getting an object after a fight against a boss.
  • Correction of a bug that prevented the dialogue to speak to NPCs and use custom key configurations.
  • Fixed a bug that froze the player when rolling down.
  • Fixed a bug that caused an incorrect scaling of the arcanes for some weapons.

Elden Ring Update 1.03.2 Patch Notes
* In a situation where the player can not get more than 2 pockets of Talisman, a Talisman pouch has been added to the line of the Twin Maiden Husks Shop.
* Fixed a bug that prevented the user from deforming to grace sites from the card at the end of the game.
* Fixed a bug that prevented the player from moving to the following area after battle with the fire giant.
* Correction of a bug that had some weapons had incorrect scaling after reinforcement.
* Correction of a bug that prevented some weapons from using statistics scaling.
* Raccrochage correction on certain occasions.
* Fixed a bug that incorrectly displayed the limits of the multiplayer area when playing online.
* Correction of a bug that allowed the player to activate the GreatShield Erdtree Weapon Competence without absorbing an attack using a special object combination and incantation.
* Correction of a bug that was the incantation of Fire’s Deadly Sin had a different effect.
* Correction of a bug with ASH OF WAR, DETERMINATION AND ROYAL KNIGHT’S RESOLVE, where the damage buff also will apply to other weapons without this skill.
* Adjustment of the visual effect of the invisible form.
* Deleting the Ragged armor assembly of the game that could be obtained by mistake in the previous patch.
* Correction of a bug that made some hostile NPCs abandoned furlcalling finger remedy.
* Correction of a bug that caused the reading of an incorrect sound effect in certain situations.
* Fixed a bug that prevented visual animation and Hitbox to display correctly on some cards.
* Correction of bugs that caused an incorrect visual and behavior for some enemies.
* Fixed a bug that caused an incorrect statistics parameter for certain armor.
* Text corrections.
* Other improvements in bugging performance and corrections.

BALANCE Changes

  • Increased Smithing Stone drop rate for some enemies.
  • Added Smithing Stone to some game stores at the beginning of the game.
  • Increased the efficiency of the shield.
  • Increased damage of all offensive objects of the cracked pot.
  • Increased damage of the following objects: SPARK AROMATIC / POISON SPRAYMIST.
  • Increased duration of the effect of the following objects: AROMATIC ELDIFIANT / AROMATIC IER.
  • Increased HP Care for Torrent When using the following objects: Rowa Grape / Sweet Grape / Frozen Grape
  • Reduction of FP consumption and increased sorcellelic damage: Glintstone Cometshard / Comet / Night Comet
  • Increase in the following sorcellers damage: severity / stars that collapse / crystal dam
  • Decrease in FP consumption of the following sorcellers: Rain of Stars / Rock Blaster / Gavel of Haima / Founding Rain of Stars / Stars of Ruin / GreatBlade Phalanx / Magic DownFor / Loretta’s GreatBow / Loretta’s Masterry / Carian GreatsWord / Carian Piercer / Shard Spiral
  • Increased speed and scope of Great Glintstone Shark projectiles
  • Decrease in Ash of War and Hoarfrost Stomp damage and incanating time.
  • Increased self-inflicted damage from ASH of War, Bloody Slash while slightly reducing damage and incanating time.
  • Decrease in the competence of weapons, damage from the sword of the night and the flame.
  • Increase in FP consumption and duration of the duration of Ash of War, Barricade Shield.
  • Changing the FP consumption calendar of ASH of War, Prelate’s Charge.
  • Decrease in the damage of the spirit invoked when using the Mimic Tear ASH object and modification of the behavior of the mind.
  • Other changes in balancing enemies and weapons

What do you think of the newest Elden ring part? Share them in the comments below and check out our ** Elden ring guide for more help and tips.

Elden Ring Update 1.03 Advanced and Fix NPC

With version 1.03 is today for Elden Ring a really extensive update PS4, PS5, Xbox One and Xbox Series X / S as well as for the PC appeared, which fans are welcomed. In addition to a long list of fixes and improvements, there are also content-related innovations. The quests of some NPCs have been expanded and a character has even been added very new. In addition, it was also screwed on balancing.

New content, bug fixes and balancing – this is in patch 1.03

That’s why it works: How DualShockers.com BERICHET will change a lot with the update for Elden Ring. The size of the patch is indicated at 1.4 GB on the PS5. The new version brings us completely new content like an NPC called a “vascular child” and additional quest lines with other NPCs. These include Nepheli Loux and Diallos.

BUG-FIXES: In addition, many bugs were resolved, such as scaling for Arcane weapons and other weapons, which so far did not work or the problem that summoned NPCs in some fights did not cause any damage or players’ inside certain items of endpers received.

Even a mistake in which the end of the game was transported to the end of the game, which was exploited in some speedruns, is fixed. In addition, the performance should have been improved.

Balancing: Also on balancing was regulated in many points. For example, the FP consumption for different magic attacks was lowered and the damage increased. For this, among other things, the damage of the arms talents of the sweeter of the night and the flame was reduced. This also applies to the damage of the ghost aim imitator tears. This should also behave differently.

At the beginning of the game, we should also come to blacksmiths. These are not only more frequent, but were also added to the assortment of some dealers. Even shields should now be more effective. However, these are just a few of the numerous changes.

Elden Ring - ALL MAJOR CHANGES IN-GAME! (1.03 Update)

Patch Notes for Elden Ring Update 1.03

Here you can see all the patch notes in the overview, the dual stools listed:

Additional elements:

  • Added a function to record to icon and the name of NPC on the Map Whhen You Encounter That NPC.
  • Added NPC Jar-Bairn.
  • Added New Quest Phases for the Following NPCs: Diallos / Nepheli Loux / Kenneth Haight / Gatekeeper Gostoc.
  • Added Some Summonable NPCs in multiple situations.
  • Increased the Number of Patterns of Objects Player Can Imitate Whhen Using Mimic’s Veil.
  • Added Night Background Music for Some Open Field Area.

BUG FIXE S:

  • Fixed A Bug That Prevented Summoned NPCs from Taking Damage in Some Boss Battles.
  • Fixed A Bug That Sometime Prevented The Player from Obtaining Item After Boss Battle.
  • Fixed A Bug That Causes Dialogue To Be Skipped When Talking to NPCS and Using Custom Key Configuration.

  • Fixed A Bug That Causes The Player to Freeze When Riding.
  • Fixed A Bug That Causes Arcane to Scale Incorrectly for Some Weapons.
  • In Situation WHERE The Player Cannot Obtain More Than 2 Talisman Pouches, Added Talisman Pouch to Twin Maiden Husks Shop Line Up.
  • Fixed A Bug That Prevented The User from Warping to Sites of Grace From The Map at the End of the Game.
  • Fixed A Bug That Prevented The Player From Moving To The Next Area After The Battle With The Fire Giant.
  • Fixed A Bug Which Causes Some Weapons to Have Incorrect Scaling After Strictthening.
  • Fixed A Bug Which Causes Some Weapons to NOT USE STAT Scaling.
  • Fixed slope-ups in Certain Occasions.
  • Fixed A Bug Which Incorrectly Displays Multiplayer Area Boundary How to play online.
  • Fixed A Bug That Allows Player to Activate Erdtree Greatshield’s Weapon Skill Without Absorbing at Attack Using a Special Combination of Item and Incantage.
  • Fixed A Bug Which Causes Fire’s Deadly Sin Incantation to Have Different Effect.
  • Fixed A Bug With The Ash Of War, Determination and Royal Knight’s Resolve, Where The Damage Buff wants Apply to Other Weapons Without That Skill.
  • Adjusted the Visual Effect of Unseen Form Spell.
  • Deleted The Ragged Armor Set From the Game Which What Mistabenly Obtainable in Previous Patch.
  • Fixed A Bug That Causes Some Hostile NPCs to Drop FURLCALLING FINGER REMEDY.
  • Fixed A Bug That Causes Incorrect Sound Effect to Play in Some Situations.
  • Fixed A Bug Which Causes Visual Animation and HitBoxes to Not Be Displayed Correctly on Some Maps.
  • Fixed Bugs Which Causes Incorrect Visual and behavior for Some Enemies.
  • Fixed A Bug That Causes Incorrect Stat Parameter for Some Armor.
  • Text fixes.
  • Other Performance Improvement and Bug Fixes.

Balancing:

  • Increased the drop rate of Smithing Stone for some enemies.
  • Added Smithing Stone to some early game shop line up.
  • Increased shield’s effectiveness.
  • Increased the damage for all offensive cracked pot items.
  • Increased the damage for the following items: Spark Aromatic/Poison Spraymist.
  • Increased the effect duration for the following items: Uplifting Aromatic/ Ironjar Aromatic.
  • Increased HP healing for Torrent when using the following items: Rowa Raisin/ Sweet Raisin/ Frozen Raisin
  • Reduced FP consumption and increased the damage of the following sorceries: Glintstone Cometshard/ Comet/ Night Comet
  • Increased the damage of the following sorceries: Gravity Well/ Collapsing Stars/ Crystal Barrage
  • Decreased FP consumption of the following sorceries: Star Shower/ Rock Blaster/ Gavel of Haima/ Founding Rain of Stars/ Stars of Ruin/Greatblade Phalanx/Magic Downpour/ Loretta’s Greatbow/ Loretta’s Mastery/ Carian Greatsword/ Carian Piercer/ Shard Spiral
  • Raised projectile speed and range of Great Glintstone Shard
  • Decreased Ash of War, Hoarfrost Stomp’s damage and increase cast time.
  • Increased Ash of War, Bloody Slash’s self-inflict damage while slightly lowering the damage and increasing the cast time.
  • Decreased weapon skill, Sword of Night and Flame’s damage.
  • Increased FP consumption and lower duration of Ash of War, Barricade Shield.
  • Changed FP consumption timing of Ash of War, Prelate’s Charge.
  • Decreased the damage of spirit summoned when using the item Mimic Tear Ash and changed the spirit’s behavior pattern.
  • Other enemy and weapon balance changes

Bei den Anpassungen im Balancing muss sich noch zeigen, wie diese in der Community ankommen und ob sie für ein ausgeglicheneres Spielerlebnis sorgen werden. In jedem Fall dürfen wir gespannt sein, wie stark das Update das Spielerlebnis verändert.

Was haltet ihr von den Anpassungen, beziehungsweise welche Änderungen haltet ihr für notwendig und sinnvoll, welche geben euch zu denken? Verratet es uns in den Kommentaren.

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